3D Artist specializing in realistic weapons and hard-surface assets for video games.
Approximately 5 years of professional experience in game art outsourcing, contributing to projects for Ubisoft and Raven Software through RYZIN Art.
My work focuses on high-poly and low-poly modeling, UV unwrapping, baking, texturing, and presentation of detailed game-ready assets.
Contributed to game development projects for Ubisoft and Raven Software.
Worked on weapon and hard-surface assets.
Handled asset production tasks ranging from texturing to broader modeling and texturing workflows, depending on the project.
Selected commercial work is subject to non-disclosure agreements.
3ds Max
Plasticity
RizomUV
Adobe Substance 3D Painter
Marmoset Toolbag
Adobe Photoshop
Firearms engineering, military technology, mechanical design, and historical industrial manufacturing.
Based in Tbilisi, Georgia.
Available for remote freelance and contract opportunities.
Specialization: Weapons / Hard-Surface / Game-Ready Assets
English: Intermediate
Email: thekrych@gmail.com
LinkedIn: https://www.linkedin.com/in/vadim-andreev-257400150
Discord: Krycek#6484